OS is a creative agency dedicated to pushing the boundaries of live content, gaming, and esports.
They strategize. They design. But they pride themselves on being the boots on the ground creating great content and experiences.
They can do this from anywhere, having one of the leading creative teams and technical setups for production, truly bringing together the physical and digital worlds, particularly during the remote world of Covid-19.
Based in New York, but with a network stretching across North America and Europe – the agency believes in unique content to engage, entertain, and infuse communities.
OS was tasked by Twitch & Bud Light to pit sixteen of the biggest streamers in the world against each other over a three-day live and remote tournament, all delivered from OS’ remote control room.
OS developed the format, created the rules, managing all of the tournament organization and admin, in addition to delivering the three broadcasts over three days, with players competing in four different games to prove who had the most skill in today’s most popular titles. The final show generated a higher viewership than the NBA playoffs also broadcast that night.
With the new season just around the corner, the Call Of Duty League commissioned OS to devise, create and produce a series of cinematic promotional films, combining in-game capture, along with footage from the season and CGI environments to create a highly entertaining and exciting series of films that built excitement for the 2021 season.
OS was chosen as the lead partner for the 2020 Washington Justice Homestand events, consolidating over 15 vendors into one provider.
OS produced and delivered the largest Esports homestand events at the iconic Anthem Venue in DC featuring live Esports matchups in front of a stadium of passionate fans
OS created and ran all aspects of event production from promotional content, in-arena graphic design, activations, performances and related broadcast.
For the third year in a row, OS was tasked with producing and broadcasting the finals of the MyTeam 250k Tournament for NBA2K21/Take2 Interactive.
The event, which is normally held on-site at NBA All-Star Weekend, was this year delivered entirely remote, utilizing OS’ dedicated studio designed to deliver large-scale gaming and esports broadcasts entirely remotely.